Pick an egg.
Changes apply to the next play. Everything saves as you type.
The language applies to the whole booth, customer screen included.
Hides the Operator button from the play screen so customers cannot reach your settings.
Four digits. Leave blank to skip the PIN.
Your logo, shop name and the line beneath it. All three show at the top of the booth, and the logo appears on the wheel and every prize card.
Square images work best. Anything larger is shrunk to 240px before it is stored.
Every prize needs a weight — higher weight means it comes up more often. The share column shows what each weight works out to. Prizes with a daily limit drop out of the draw once they are used up for the day.
| Prize name | Reward | Value | Weight | Daily limit | Share |
|---|
Physical items a prize can hand out. Stock drops by one each time the gift is won, and the prize stops appearing when stock reaches zero.
| Icon | Product | Stock | Won today |
|---|
The grand prize is never left to the wheel. It is released by the rule below, so you always know how many go out.
More dice means more prize tiers. Totals are ranked best to worst, so the top prize always sits on the highest possible roll — a six with one die, double six with two, triple six with three.
How many turns one customer gets at the counter. When their turns run out, staff taps Next customer and the booth resets for the person behind them.
Counters reset on their own at midnight.